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Bruce the Frog

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Catchy Tunes

Here's something you're going to love: a bunch of copy-and-paste catchy tunes. All you need to do is connect the buzzer to the Brain Board and upload the code. Of course, all of them will sound extremely annoying.

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01. Add the buzzer

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02. Plug in the cable

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03. Connect to your computer

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Catchy Tune

Twinkle, Twinkle, Little Star

Don’t forget to select your port, like ususal

Copy and paste the sample code

int speakerPin = 11;
 
int length = 15; // the number of notes
 
//twinkle twinkle little star
char notes[] = "ccggaag ffeeddc ggffeed ggffeed ccggaag ffeeddc "; // a space represents a rest
int beats[] = { 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4 };
int tempo = 300;
 
void playTone(int tone, int duration) {
  for (long i = 0; i < duration * 1000L; i += tone * 2) {
    digitalWrite(speakerPin, HIGH);
    delayMicroseconds(tone);
    digitalWrite(speakerPin, LOW);
    delayMicroseconds(tone);
  }
}
 
void playNote(char note, int duration) {
  char names[] = { 'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' };
  int tones[] = { 1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };
 
  // play the tone corresponding to the note name
  for (int i = 0; i < 8; i++) {
    if (names[i] == note) {
      playTone(tones[i], duration);
    }
  }
}
 
void setup() {
  pinMode(speakerPin, OUTPUT);
}
 
void loop() {
  for (int i = 0; i < length; i++) {
    if (notes[i] == ' ') {
      delay(beats[i] * tempo); // rest
    } else {
      playNote(notes[i], beats[i] * tempo);
    }
 
    // pause between notes
    delay(tempo / 2); 
  }
}

Catchy Tune

Never Gonna Give You Up

Don't forget to select your port, like ususal

Copy and paste the sample code

const int buzzerPin = 11;
 
// We'll set up an array with the notes we want to play
// change these values to make different songs!
 
// Length must equal the total number of notes and spaces 
 
const int songLength = 18;
 
// Notes is an array of text characters corresponding to the notes
// in your song. A space represents a rest (no tone)
 
char notes[] = "cdfda ag cdfdg gf "; // a space represents a rest
 
// Beats is an array of values for each note and rest.
// A "1" represents a quarter-note, 2 a half-note, etc.
// Don't forget that the rests (spaces) need a length as well.
 
int beats[] = {1,1,1,1,1,1,4,4,2,1,1,1,1,1,1,4,4,2};
 
// The tempo is how fast to play the song.
// To make the song play faster, decrease this value.
 
int tempo = 113;
 
void setup() 
{
  pinMode(buzzerPin, OUTPUT);
}
 
void loop() 
{
  int i, duration;
 
  for (i = 0; i < songLength; i++) // step through the song arrays
  {
    duration = beats[i] * tempo;  // length of note/rest in ms
 
    if (notes[i] == ' ')          // is this a rest? 
    {
      delay(duration);            // then pause for a moment
    }
    else                          // otherwise, play the note
    {
      tone(buzzerPin, frequency(notes[i]), duration);
      delay(duration);            // wait for tone to finish
    }
    delay(tempo/10);              // brief pause between notes
  }
 
  // We only want to play the song once, so we'll pause forever:
  while(true){}
  // If you'd like your song to play over and over,
  // remove the above statement
}
 
int frequency(char note) 
{
  // This function takes a note character (a-g), and returns the
  // corresponding frequency in Hz for the tone() function.
 
  int i;
  const int numNotes = 8;  // number of notes we're storing
 
  // The following arrays hold the note characters and their
  // corresponding frequencies. The last "C" note is uppercase
  // to separate it from the first lowercase "c". If you want to
  // add more notes, you'll need to use unique characters.
 
  // For the "char" (character) type, we put single characters
  // in single quotes.
 
  char names[] = { 'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' };
  int frequencies[] = {262, 294, 330, 349, 392, 440, 494, 523};
 
  // Now we'll search through the letters in the array, and if
  // we find it, we'll return the frequency for that note.
 
  for (i = 0; i < numNotes; i++)  // Step through the notes
  {
    if (names[i] == note)         // Is this the one?
    {
      return(frequencies[i]);     // Yes! Return the frequency
    }
  }
  return(0);  // We looked through everything and didn't find it,
              // but we still need to return a value, so return 0.
}